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Student Reading
The Space Shuttle is a true aerospace vehicle:
It launches
like a rocket |
It functions
in orbit as a spacecraft |
It lands
like an airplane |
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Landing the Orbiter
Landing the shuttle like an airplane begins 60 minutes prior to touchdown
on the runway and is the final and most critical phase of the mission.
Watch
as astronaut, Paul "Paco" Lockhart, describes the orbiter's final landing
sequence, as shuttle crew members practice their landings in the Vertical
Motion Simulator. The video can be watched by downloading Real Player on to your computer.
The video is approximately 80 minutes long.
To examine this phase, let's begin the de-orbit process. The shuttle orbits
the earth at a velocity of 27,000 km/hr. (That's over 17,000 mph! Race
cars in the Daytona 500 speed race travel at "only" 230 mph.) Because
the orbiter is traveling so fast, several things must be done in order
to slow its descent and guide the orbiter safely back to earth.
One of things the orbiter does to slow itself down is to position the orbiter
with its nose up at a high angle of attack and its travel-path at a glide
slope between 28 to 38 degrees for reentry into the atmosphere. Because
this brings the orbiter in belly-first, it increases drag as a wider surface
is passing through all those air molecules. Imagine if you tried to sink
a "boogie-board" (Styrofoam toy that floats on water) to the bottom of
a swimming pool. It is much more difficult to sink the board if you tried
to push it down belly-first, than if you tried to sink it on its side
edge. This is the same concept that keeps the orbiter from landing at
such a high speed.
Secondly, the orbiter is designed
with a double-delta wing configuration in which the forward placed delta
wing creates vortices that flow smoothly over the main delta wing which
creates greater lift and reduces drag. Its purpose is to optimize hypersonic
flight and still obtain a good lift-to-drag ratio for landing. With this
lift-to-drag capability, the orbiter is able to maneuver from side-to-side
at a range of 2000 km (1240mi ). In a typical reentry, the orbiter is
2000 km away from the path of the runway and must fly, to its right, at
its capacity range in order to position itself in line with the runway.
This maneuver occurs 52 minutes before landing, with the shuttle at its
maximum bank angle of 71 degrees.
The orbiter also performs a maneuver called a roll reversal, or S-turn.
When the orbiter is 16 minutes away from touchdown, it begins its first
of four S-turns which slows it down, just like a skier can slow down by
making turns when coming downhill.
The rudder, which is on the tail of the orbiter, controls the yaw of
the vehicle. The orbiter has a unique split-design rudder which allows
it to also act as a speed brake. By pressing on both rudder pedals with
both feet, the rudder "splits" open in a flat position just like a birthday
card opens up. The rudder is opened to a full-out position ten minutes
before the orbiter lands, but is soon adjusted to another position to
provide assistance in directing pitch, as well as help reduce its speed.
The shuttle is flying on auto-pilot for much of the descent, because
the air is not thick enough for the orbiter's controls to be effective.
But at 4 minutes before landing, the shuttle commander takes manual flight
control of the spacecraft and keeps the orbiter in line with the center
of the runway. The commander takes the orbiter out of the steep, 22 degree,
glide slope by sharply pulling the nose up. This, flare maneuver, reduces
the glide slope to 1.5 degrees (which is nearly parallel with the runway)
with the nose pointed up. The pilot then lowers the landing gear at 27
meters (90 feet) off the runway. The landing gear creates a lot of drag
and slows the orbiter down from 530 km/hr (330 mph) to 340 km/hr (215
mph). At this speed, the commander can land the orbiter at a safe speed.
The speed at which the shuttle lands is almost 2x as fast as commercial
airplanes that you and I would fly on a vacation. Commercial airplanes
normally land at a speed between 120-130 mph.
On touchdown, the orbiter activates its rudder once again to
its full open position, and finally, the orbiter deploys a parachute to
slow to a stop.
The accuracy of the landing is crucial because the orbiter lands like
a glider does. It is not equipped with engines to give it thrust while
flying in the Earth's atmosphere. Because it does not have engines like
regular airplanes, the commander cannot abort a landing, give full thrust
to the (non-existent) engines and circle the runway for another attempt.
It has only one chance to land. Amazingly enough, the orbiter, which is
traveling at such a high velocity, reenters the atmosphere at a point
halfway around the world from its landing site. From this distant reentry,
it is committed to its landing site.
Angle of Attack The picture shows the wing
of an aircraft
as it travels in a straight path parallel to the ground. The angle of
attack refers to the angle between the wing and its flight direction.
Angle of attack can change in two ways:
1. If the aircraft pitches its nose up or down, it will change its angle
of attack. Imagine if you are holding your hand out the window of a moving
car. The "flight" direction of the car is parallel to the ground just
like in the picture. Now, if you were to hold your hand out flat so that
your fingertips pointed into the wind, you could simulate the change in
angle of attack by "pitching" your fingertips higher (towards the sky)
or lower (towards the ground). You can also feel what an aircraft might
feel when the angle of attack is changed, by how strong the wind is blowing
on your hand, and where on your hand the wind is blowing.
2. Now imagine you are on a roller coaster, and you are holding your hand
out, just like you did in the car example, but, this time, don't move
the angle of your hand. The angle of attack is changing, even though your
hand isn't moving, because the direction of the roller coaster is changing.
Sometimes, you are going in a steep climb, other times, you are steep
drop, and then at other times, you are whizzing upside-down. Again, you
can feel the effects of the changing angle of attack by the feel of wind
on your hand.
Glide Slope The picture shows the shuttle
as it
approaches the runway for landing. Glide slope of the shuttle refers to
the angle between the flight direction of the shuttle with respect to
the ground. To understand glide slope, read this scenario: Imagine you
are on a 3-meter high diving board (This is the typical size diving board
found at local pools). Let's say you were to dive, head-first, body completely
straight, and with your arms out in front of your body. If someone were
to take a picture of you the moment your hands hit the water, the angle
your body makes with the water, would be the glide slope. In competition,
divers try to enter the water at a 90 degree glide slope.
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