TRAINING
Perhaps the most critical component of a smoothly-
functioning network is a well-trained staff. All staff
members should be taught to use the network. The more
widely-trained your community inside and outside the school
walls, the better use it will make of the network. In this
section you will discuss components of an effective training
program and some examples of instructional projects which can
be conducted over the Internet.
Meeting Conducted by:
Steering Subcommittee Member
Meeting Attended by:
Technology Planning Committee, Training
Subcommittee
Sample Agenda
(Estimated Time Required: 1 hour)
- Review of Agenda
- Overview (Slide 1)
- Objective Statement - Discuss
Training Issues
- Read Vision
- Show "Training" Portion of Videotape
(Optional)
- Overview of Training Issues and Models
(Slides 2 and 3)
- Curriculum Integration (Slides 4 and 5)
- Discussion of Training Examples
and Expectations
- Determine Next Steps
Suggested "Training Issues" Meeting Preparations
(Steering Subcommittee)
___ Review background materials (See App. 5)
___ Prepare handouts, if desired
___ Arrange for VCR and overhead projection
Proposed Action Items
(Technology Planning Committee)
___ Explore examples of positive training
experiences
___ Find samples of projects
___ Determine expected time frames
for integration
Proposed Action Items
(Training Subcommittee)
___ Determine current capabilities within staff
(from inventory project)
___ Determine pace of integration
___ Develop a method for training
___ Develop a schedule for completion; determine
the phases
___ Determine general goal of training
___ Determine role of students
___ Report findings
Helpful Resources
Online Resources:
OVERVIEW
(Slide 1)
During the last session you discussed the roles and
responsibilities of the support staff. Ongoing maintenance is
a critical part of a well-functioning network infrastructure.
You provided the Ongoing Support Subcommittee with input as to
what you believe are appropriate policies for security and
acceptable use.
In this session you will discuss another ongoing
operational cost associated with networks: training. In order
to fully realize the benefits of any technology - especially
network technology - it is imperative that all members of the
staff be trained.
TRAINING THE USERS
(Slide 2)
1. Ensuring effective network use: Training is necessary to
ensure that the network is used as widely and effectively as
possible. The more people that use the technology to its
fullest potential, the greater the advantages to all involved
and the greater the return on your time-and-money investment.
2. Training should include everyone: "Everyone" means teaching
staff, librarians, aides, administrators, students, and,
ideally, parents and other community members. Extending
training beyond school walls ensures that the whole community
understands the importance of networked information in today's
classrooms; if you are going to truly provide an Information
Age education, you must be committed to providing students
with an Information Age environment in which to learn.
EXEMPLARY TRAINING MODELS
(Slide 3)
1. Hands-on training: Network technologies and the associated
concepts can be difficult for many people to grasp, but good
training can make them much more accessible. It is important
that you go beyond simply exposing your staff to networks in a
formal classroom setting. You must work with them until they
understand how they personally can benefit from the technology
and until have the know-how to do so.
The most effective means of getting users off to a solid
start is by offering hands-on training. This allows them to
learn, make mistakes, and share successes as they go along.
An ideal situation for hands-on training would have no more
than four or five learners for every instructor or helper.
This will facilitate quick resolution of small problems and
help prevent learners from becoming frustrated. If possible,
users should practice on the machines they will be using on a
day-to-day basis. This means that ideally training will begin
after the technology is installed and ready to use. Learners
should also be given time to practice between training
sessions to allow them to bring questions and obstacles to the
next training session. This way new users always know when
their problems will be addressed.
Another effective way to enhance users' expertise
between training sessions, or once classes have ended, is to
provide scheduled drop-in sessions designed to answer any
questions that users may have. Student assistants can also be
assigned to help teachers and administrative staff become
familiar with the technology.
2. Training resources: There are also less resource-intensive
ways to follow up on the initial training. Providing
customized documentation, and taped training sessions are
excellent ways to give users an opportunity to proceed at
their own pace. Users who may be intimidated by technology can
use the documentation and training tapes to familiarize
themselves with it, without feeling embarrassed in front of
others who learn more quickly.
3. Shared resources: You may also help increase the
effectiveness of your training programs by providing local
sites with a district or county consultant who can assist them
with developing customized training programs and teaching
methods. This resource can offer assistance in recommending
various training models based on the site's current level of
technology use and attitude toward adoption.
4. Incentives: Finally, it may help to spread the use of
networks more rapidly by providing some form of incentive for
early adopters. This can take the form of providing stipends,
time-off, or home computers for these teachers and
administrators. Giving incentives can demonstrate the school's
commitment to the technology. It will also encourage early
adopters to work as team players with the support and training
staff to ensure that the services being provided are in line
with what the larger staff will ultimately require.
CURRICULUM COACHING
(Slide 4)
1. Integrating technology into curriculum: Beyond training on
the use of Internet tools, teachers may need additional
assistance in integrating networked resources into their
curriculum. Networks introduce a tremendous amount of
information into the classroom and yet provide no easy way for
teachers to use or even find information. Probably one of the
most effective methods for assisting teachers with curriculum
integration will be to offer dial-in access from their homes.
This way teachers can explore the Internet and plan for more
creative uses of the information once they are back in the
classroom.
2. Mentoring: Mentoring is also an effective tool. By sharing
thoughts and practices with more experienced network
colleagues, teachers can get new ideas for their own
classrooms. This one-to-one interaction can be very effective
as the teacher learns by observing. A teacher sees examples of
what to expect from the dynamic nature of network-based
projects and how obstacles are overcome.
As teachers and students integrate the information and
communication resources on the Internet into the classroom,
topics of interest, learning styles, and ownership of
information will likely become more personalized by and for
children. Student projects can be more self-directed, allowing
teachers to guide students and allowing students a more active
role in their own education.
INTERNET-BASED CURRICULUM PROJECTS
(Slide 5)
These are a few examples of instructional projects conducted
over the Internet or that use the network as a primary
resource.
1. FOSTER Online: FOSTER (Flight Opportunities for Science
Teacher EnRichment) Online was a project conducted by NASA
Ames Research Center. The project allowed teachers and
students to exchange electronic mail with the crew of the
Kuiper Airborne Observatory. The Observatory is an infrared
telescope mounted in an airplane which conducts research at
41,000 feet, avoiding interference introduced by the Earth's
atmosphere. The project included daily reports from the
scientists, an online discussion group for teachers to share
ideas, email access to the scientists, online background
material, and satellite transmission of related video
documentaries. Students were able to bring their thoughts and
questions to the scientists, and the scientists' experiences
were brought into the classroom.
2. NETAGE: NETAGE is a project managed by two education
foundations which are in turn sponsored by two high-tech
corporations. The project involves connecting two schools
located only eight miles apart, yet with highly different
school populations, one wealthy and the other underprivileged.
Through the network they plan and participate in joint,
thematic classroom projects and conduct research on many
different topics. The two school communities provide each
other with positive role models and help to lessen
preconceived notions and prejudices.
3. Characters Online: "Characters Online" is an example of an
impersonation project in which participants communicate with
each other "in character." The project is sponsored by the
Nebraska State Department of Education and the University of
Nebraska at Omaha. The undergraduate pre-service teachers used
electronic mail to impersonate the main characters from books
that students in elementary classes in eastern Nebraska were
reading with their teachers.
4. TeleOlympics: TeleOlympics is a project run by Academy One,
a part of the National Public Telecommunications Network
(NPTN). NPTN has supported the efforts of many
community-based networks, or Freenets. Academy One is an
educational component of these projects in which classrooms
all over the world participate. TeleOlympics involves the
coordination of athletic events which are conducted according
to preset rules and measurements. The events are conducted
during a specified school day, and the results are posted and
compared with scores gathered from all over the world.
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This NASA K-12 Internet Initiative Web
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